Retro Launcher
GUIDES / ADDING GAMES

Adding games

Where games go, which files work, and the easy ways to get games and artwork onto the cabinet.

Where games go

Each system has a folder: external/retro-launcher/roms/<system>/, for example roms/snes/ or roms/psx/. The Systems guide lists every folder and the file types it takes.

The menu reads the folders when it starts, and again after a Network transfer. File names become the game names, without tags like (USA) or [!].

Cartridge games

Disc games

PlayStation, Saturn, Dreamcast and PSP games come as disc images. Don't zip them.

Arcade games

Arcade zips go in as they are, never unzipped, together with any BIOS or parent zips they need. Romset versions matter: see the Arcade guide.

Network transfer

Send games to the cabinet from any computer or phone on the same network, without taking the USB stick out.

  1. On the cabinet: Settings > Network transfer. It shows an address like http://192.168.1.20:8081 and a 4-digit PIN (the backglass shows them too).
  2. Open that address in a browser and enter the PIN.
  3. Pick the system, then drop your games on the page or use Choose files / Choose a folder.
  4. Press B on the cabinet when you're done. The menu adds the new games.

Artwork

Settings > Download artwork fetches what your games are missing, with the cabinet online:

It only downloads what's missing, runs in the background while you browse, and lists games it found no cover for in media/art-not-found.txt. Starting a game pauses it; choose it again to carry on.

Your own artwork

Put a cover named exactly like the game file in media/<system>/boxart/, as .png or .jpg: Sonic the Hedgehog (USA).png for Sonic the Hedgehog (USA).md. A bezel for one game goes in media/<system>/bezels/ with the same naming.